Alchemy filter types

Alchemy provides a total of 15 multi-mode filter modules. These can be used at the source level or as main filters that process all routed signals. Filters used at the source or main filter stages affect each voice independently. You can also insert filters in the effects section, but they are monophonic when used at this point in the signal path and affect all voices (the overall signal) simultaneously.

There are dozens of filter types to choose from in the main filters and the MMFilter effects module.

Alchemy filter types: lowpass, bandpass, highpass

A lowpass (LP) filter passes the portion of a signal below a specified cutoff frequency and rolls off the portion above that frequency. A bandpass (BP) filter passes the portion of a signal occupying a band surrounding the cutoff frequency and rolls off the portions above and below that band. A highpass (HP) filter passes the portion of a signal above a specified cutoff frequency and rolls off the portion below that frequency.

There are multiple LP, BP, and HP filter designs in Alchemy, each with distinctive characteristics that you may prefer for a given purpose. The available LP, BP, and HP filter designs include:

The three principal filter controls have standard functions for all filter types.

Alchemy filter types: formant, notch, and peaking

A formant filter works like a bandpass filter with a potentially very narrow bandwidth. It is designed to mimic a formant, or fixed resonance, such as those produced by the hollow body of a guitar or by the shape of the vocal cavity (which is adjusted during speech to produce different vowel sounds).

A notch filter cuts a narrow band around a resonant frequency. The remainder of the signal is affected minimally.

A peaking filter boosts a narrow band around a resonant frequency. The remainder of the signal is affected minimally.

Alchemy filter types: comb filters

A comb filter mixes the original signal with one or more copies of the signal which are delayed by a very short time interval. At some frequencies this mixture causes phase cancelations, while at other frequencies it causes reinforcements. The result is a spiky frequency spectrum with multiple resonant peaks. Graphically, these peaks resemble the teeth of a comb, which gives this filter type its name.

Alchemy offers three comb filter designs, each with its own character. The best choice is very much a question of your preference and the type of sound you are trying to create. That said, there are some distinguishing characteristics that may help guide you.

Comb Pos uses positive feedback on the delay lines, while Comb Neg uses negative feedback to produce less extreme effects, often with a hollow quality. These two are the less powerful combs and offer a much more gradual increase in resonance. They can be useful when you require either a less dramatic effect or you want to hear more of the exciter signal character in your sound. The latter point is noteworthy as this trait can be useful when you want a more naturalistic modeled sound.

Comb PM uses bipolar feedback on the delay lines. The resonance control is bipolar, allowing you to freely shift from negative (hollow sound) on the left to positive (bright and peaky) on the right. This comb is useful for classic bright Karplus-Strong style sounds, where the exciter impulse is not easily heard and the comb is more prominent. Take care with your resonance level because it is capable of quickly going to extremes, which can lead to feedback. Start with a resonance level of zero and increase (or decrease) slowly to find a suitable effect strength.

For instrument modeling, it is best to assign combs as source filters, rather than in the master filter or effect sections. Although comb filters can be used in the master filter section, it is better to use the main filters for additional processing. Comb filters are also available in the effects section but are not polyphonic, so you will achieve better results if they are placed earlier in the signal path.

Alchemy filter types: ring modulation

Ring modulation is a process in which a modulator and a carrier signal are multiplied. Each frequency component of the modulator interacts with each frequency component of the carrier to produce two sidebands: a sum and a difference (carrier – modulator). When a filter is set to the RingMod type, the signal entering the filter acts as the modulator, while the carrier is supplied internally by the filter.

Alchemy filter types: distortion

Alchemy filters offer several distortion effects.

Note: Distortion effects created in the source and main filter sections are polyphonic, with each voice distorted independently. This avoids unpleasant intermodulation effects when you play chords. In contrast, the Distortion module in the effects section at the end of the signal path processes a mix of all voices.

The filter controls work as follows when the filter type is set to a distortion effect:

Alchemy filter types: compressor and FM

These tools provide creative options at the filter stage of the signal path. Unlike dedicated FM synths, Alchemy does not have preconfigured algorithms or a mod matrix setup specifically for FM. It does, however, offer the option to run a huge number of FM filters in various series and parallel configurations. FM in Alchemy also has a different character to classic FM synths. FM in Alchemy is more like working with FM on analog synths where you are modulating oscillator frequency rather than phase. As a result, Alchemy’s FM is great for adding different kinds of effects to your sound, as well as “organic” distorted textures.

The filter controls work as follows when the filter type is set to Compressor:

The filter controls work as follows when the filter type is set to FM: